Seize Everything
Seize Everything

Gutterpunk

Gutterpunk: Combat

First draft of Gutterpunk combat rules. Since a lot of the stats and whatnot are based on this, I figured I’d do it first. Still not entirely sure how I’ll handle actually figuring out if you hit someone or not–I’m going to either have one d20 roll against a static AC or a roll for […] Read more

Gutterpunk

Before I get into the meat of this post, there’s a couple things I need to say first. 1) I’ve updated my SCP Game Report with the rest of it. It’s not much, admittedly, but I don’t recall the exact conversations that took place so I decided to just skim over them. I didn’t have […] Read more

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