Seize Everything
Seize Everything

Gutterpunk

Ivodrol, Devourer of Words

A few hours ago, we finished session three of the Gutterpunk campaign. During it, the two summoners, chilling on a flat roof after summoning the imp Bokaton and sending him to kill their enemies in the alley below, decided, what the hell, we’ve got the summoning circle already here, let’s just repair the bits that […] Read more

Random Criminals

So I own this book called Vornheim; The Complete City Kit. The author, who’s blog I read regularly, is currently running a contest regarding this book. The due date for entries is tomorrow (by the time I’m done writing this and actually post it, it’ll probably look more like “later today”), and I don’t have […] Read more

The City as a Sandbox

I’ve had this idea for a while–the same idea that drove the creation of the Gutterpunk system I’ve been working on–for a game where instead of having a map of a few countries with cities, armies and plot hooks thrown in everywhere I’d have a map of one city, used to much the same effect. […] Read more

Summoning Demons

Sorry it’s been so long since I last posted. I’ve been up at a friend’s lakehouse, celebrating fourth of July weekend. Happy freedom, everyone! While I was up there, I found the time to finish writing this demon summoning system I’d been working on. For use in any system you feel like using, but most […] Read more

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